![]() You click Build and the Algonaut AI goes to work. The sounds do need to be drums or one‑shots I found loops and longer melodic samples get ignored. These don’t need to be neatly sorted and they can have other non‑audio files in. I decided to jump right in and start my own map.Ī new map simply needs you to point Atlas at one or more folders which contain samples. The first time you launch Atlas, this sound world is the factory map representing a drum sample collection provided by Algonaut. The Atlas window is dominated by what looks like a pixelated world map of colourful dots, with continents labelled by drum sound types. Atlas can run both standalone or as a plug‑in in your DAW. It quickly became apparent that this is worth the price of admission on its own, but Atlas also includes a drum machine and step sequencer, combining everything you need to build and shape kits and create patterns. Whether building sound packs or making music, one thing that I’ve found a difficult and uninspiring process is assembling kits from a big list of samples, even samples that are neatly foldered and named.Ītlas offers a unique way to organise, browse and audition your drum samples, using intelligent analysis to associate sounds by type and timbre, and then representing them visually as a map. My collection mostly arose from a side‑hustle of developing commercial sound libraries for Reason and Live. Although the DAWs and drum machines I use have brilliant pre‑built kits, I like the idea of using my own sounds. I have a drum sample collection that’s built up over the years. What do you get when you cross a drum machine with a librarian and a cartographer?
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